![]() Also, the 2 covers at least the 3 that it's on, until the Ace shows up for that 2. If you move a 2 from the hand to the bottom of a column, there are no lower cards to move onto it from another column (so putting that 2 down doesn’t help expose any cards, whether you’re playing 1- or 3-card draw). We have to reconsider our strategy in 1-Card Draw of never moving a 2 from the hand to the bottom of a column. But in 3-card draw, if you go ahead and take the 5♣ in your hand, and put it on that red 6, then, after that pass through the hand, you'll be counting out different sets of three cards, and maybe that’s more important than waiting for the 5♠ to show up in one of the columns. Either black 5 could be put on a red 6 in one of the columns, but moving that 5♠ allows access to the card(s) under it in its column. Maybe we’re holding back the 5♣ in our hand, in hopes of uncovering the 5♠ in a column. If you go through the hand without moving any cards to either the columns or Ace piles, then the next time through, all the same cards, and only the same cards, will be available, because you’re just going to count out the same sets of three cards.įor example, in 1-card draw, we deliberately refrain from playing certain cards in the hand. So to the extent that you can, you need to control what cards become available and when. ![]() Strategies for 1-card draw, or Turn 1 Soitaire still generally apply, except that the cards in the hand are not all available as you know, you can only play the third card you count out each time. Turn 3 Soitaire is an interesting version of Klondike Solitaire, in that it opens up new ways to solve the puzzle. ![]()
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